I always felt that what is scary is actually hearing someone tell you what they think they see. That sense of invisibility makes things a lot scarier, since your imagination tends to fill in the gaps.
I loved 'Jaws.' I think that is not really a horror film, but it made me afraid of the ocean for a very long time.
My low-budget films, more than anything, taught me that you've got to create cool, likable characters and great stories because, if you don't, it doesn't matter how cool it might look - no one is going to care about it.
I guess, deep down, there's a dark side to us. I guess that's why movie fans really love the revenge drama. We like to go into dark movie theaters and fantasize.
The key is to constantly keep the audience surprised. If they feel like something is going to happen, or they think from an educational standpoint that something is about to happen because of all the moving parts, it is your job to break that expectation and show the audience something different.
I'm terrified of the supernatural things, which is why I'm very grateful that I don't see things like that. Because if I did see things of the paranormal persuasion, I don't think I'd be able to continue making scary movies.
I think, like most people, we are familiar with Aquaman. We grew up reading or watching this character on the peripheral. I was never so in depth with Aquaman as, let's say, I was with X-Men.
I've always said if I had to pinpoint what's more important in a scary movie, the soundscape or the visuals, I'd pick the sound.
I'm very heavily involved in the editorial post-production process, and the camera - it's just such a big part of my storytelling language. I like creating the tension; I like creating the emotion through the movement of my camera, or the lack of movement through my camera, depending on what fits the scene best.
I cannot state enough how important post-production is for the success of a horror movie. You bring so much to it with the way you edit it, the way it is sound-designed, and the way the music works with it.
There are expectations with sequels, and people want them to be bigger and better than the prequel.
When I am making a sequel, it needs to be different from what you have already seen. Yet, it needs to maintain a certain discipline so that people still associate it with the prequel.
That's the thing about Aquaman that's cool is he's not an alien, right? He's from our planet, and he's from a society that we're not privy to in the context of the story.
As a director you're always so busy - you're go, go, go, you're always moving, moving, moving - so I'm not actually privy to all the weird stuff that's happening around me, but for a lot of the cast and crew, that's what I hear stories from them about weird stuff happening.
'Poltergeist' was really the film that really scarred, but fascinated, me with puppets and dolls, clowns and stuff like that.
'Poltergeist' was really the film that really scarred but fascinated me with puppets and dolls, clowns, and stuff like that. I've always been afraid of clowns, and then my fear of puppets came around, and 'Poltergeist' was the perfect combination to scare me with a clown doll.
'Poltergeist' was the film that scarred me for life. I saw it at such a young age - 5 or 6 years old - and it has one of the creepiest doll sequences with the clown, and ever since then, I've just been fascinated by dolls.
For me, the sound design and the musical score is a big part of what makes scary movies work.
The very first movie that I ever saw in a theater was 'Snow White and the Seven Dwarves.'
That's the problem: when you make movies, I find that I never have time to go to the movies and enjoy movies like I used to because I'm so movied out, right? I'm so filmed out that the last thing that I wanna do is, with the little spare time that I have, is stick in a dark room and watch more stuff on the screen.