I like making movies that have some of the qualities of first-person shooter games. That was very important to me for the 'Bourne' franchise.
I'm really attracted to anti-heroes, and I'm a little bit of a troublemaker myself, and a little bit of a rule-breaker, and I like spies.
I was a troublemaker. For a long time, I didn't fit in.
When you have films like 'Bourne' that succeed, not only does it beget sequels, but it begets people taking chances.
I have a rebellious nature, and being told no is almost the surest way to get me to do something.
I think that I learned a studio system prefers a sort of professionalism from the director.